You are using an outdated browser. Please upgrade your browser to improve your experience.

Having trouble viewing in Internet Explorer 11? We're working on this. For the best user experience please try using a different web browser.

Skip to main content Skip to search Skip to menu
HomeStudyUndergraduate StudyComputer Science BSc(Hons)
Search
Menu
  • Study
    • Back
    • Study with us
    • Undergraduate
    • Postgraduate
    • Online study
    • International students
    • Research degrees

    Virtual Open Day

    Sat 15 May 202110:00 - 17:30

    Our virtual Open Days give you and your family and friends a chance to experience Falmouth from...

    Student Funding

    We offer a range of financial support to try and ensure that all students can succeed and fulfil their potential during their studies.

  • Apply
    • Back
    • How to apply
    • Student funding
    • Accommodation

    Preparing for Your Interview

    What's an interview like and how can you prepare? Read our advice and tips and search for course information here.

    Application Toolkit

    Our Application Toolkit holds lots of advice and information about applying to Falmouth University.

  • Experience Falmouth
    • Back
    • Open Days & events
    • Student life
    • Student Voice
    • News & stories
    • About us

    Virtual Open Day

    Sat 15 May 202110:00 - 17:30

    Our virtual Open Days give you and your family and friends a chance to experience Falmouth from...

    Ask a Student

    Our students are here to tell you all about life at Falmouth. From settling in and studying to making friends and making memories.

  • Research & Innovation
    • Back
    • Discover R & I
    • Our projects
    • Research with us

    How to Apply for a Research Degree

    Whether you’re applying for a MPhil or PhD research degree, find out about the key stages of the application process.

    Launchpad (with MSc Entrepreneurship)

    Drive the development of a high-growth tech start-up, supported by a stipend. Alongside this, you’ll benefit from business guidance, mentoring and...

  • Business collaboration
    • Back
    • Working with industry
    • Launchpad Outreach
    • Academic partnerships

    Launchpad Outreach

    Discover Launchpad Outreach, our fully funded business support programme.

    Working with Industry

    Business support, industry collaborations and impactful innovation. Find out more about how we work with businesses.

  • Support
    • Back
    • Student & staff portal
    • Student support
    • Find us
    • Contact us

    Term Dates

    Find out all the key dates and study blocks for undergraduate, postgraduate and research degrees.

    Accommodation

    Explore all our on and off-campus accommodation options and discover modern, well-equipped spaces designed to fit a range of budgets.

Prospectus

Explore our future-focused undergraduate and postgraduate degree courses by viewing our prospectuses.

Virtual Open Day

Sat 15 May 202110:00 - 17:30

Our virtual Open Days give you and your family and friends a chance to experience Falmouth from...

Coronavirus Information

Find out how we're keeping our community safe, and how you can help.

Computer Science BSc(Hons)

New immersive realities, data-rich and informed interactions, automations, and ever-more connected clouds are shaping the way the world operates and how people interact with each other – computer science underpins it all.

Computer Science BSc(Hons)

Key details

LocationPenryn Campus
Course Duration3 years / 4 years
AttendanceFull-time
UCAS codeI100 (3 year) / I101 (4 year)
Contact01326 254350
Subject to validation during this academic year✔

Apply now

Get a prospectus

Ask an advisor

Explore Open Days & events

Introduction

This course is new for entry year 2021.

You'll be taught by experts from the Games Academy and the School of Entrepreneurship, to help you become a daring computer scientist capable of leveraging scientific principles and cutting-edge technology to create new and compelling products and services.

Choose between a three-year degree or a four-year degree with a year of professional practice. While you must select one for your UCAS application, you’ll have the chance to change your decision up to the end of your second year.

You will:

  • Get practical hands-on experience, doing a lot of computer programming and software engineering to build your own software
  • Work on complex real-world problems set in partnership with industry and explore a range of market-led incubation opportunities identified by our RealWORKS employability team
  • Advance your knowledge of computer science and computing technologies in a way that enables you to incorporate cutting-edge advances into the digital products and services you create
  • Leverage user-centred design thinking in your system development lifecycles, taking advantage of our research strengths in this area
  • Collaborate in multidisciplinary agile teams that span the Games Academy and the School of Entrepreneurship to realise projects with real commercial potential using approaches that mirror industry

Covid-19 update

In response to the Covid-19 pandemic, we have reviewed and made changes to our courses to provide flexible, blended delivery that offers high-quality digital engagement and access to face-to-face teaching in our facilities. You can see how your course may be adjusted by viewing the changes for the current academic year by visiting our welcome letters & latest course updates pages

  • Students
  • Graduates
  • Course details
  • How to apply
  • Fees, costs & funding
  • Ask a student

    What our students do

    Student at computer coding
    male student at a computer
    Student and lecturer working in room full of computers.

    What our graduates do

    Graduates could go on to work across a range of sectors in a variety of roles, including:

    • Computer Scientist
    • Chief Technical Officer
    • Application Developer
    • Software Engineer
    • Multimedia Programmer
    • Data Analyst
    • Information Systems Manager
    • Network Engineer
    • IT Consultant
    • Systems Analyst
    • Enterprise Requirements Engineer and Technical Writer

    Graduates may also choose to develop their own enterprise.

    Course details

    What you'll learn

    From learning the foundations of computer science to producing real projects with multiskilled teams from across the Games Academy and the School of Entrepreneurship, you'll gain the theoretical knowledge, hands-on experience and business insight to become an innovative and resilient computer scientist.

    • Year one
    • Year two
    • Optional placement year
    • Year three/ four
    Year one

    Your first year will be shared with all courses in the computing subject area. Working within the bustling Games Academy, you'll develop a foundational knowledge of the discipline and get a practical introduction to programming and computer technology, as well as the pipelines and processes used to create engaging digital products and services.

    Modules

    Development Principles

    Creative Computing

    Principles of Computing

    Individual Creative Computing Project

    Multidisciplinary Development Practice

    Year two

    In your second year you'll explore the various specialisms of computer science, taking modules in complex problem solving, design thinking, software engineering, algorithms and optimisation and mathematics for computer scientists. You'll also work with peers in the School of Entrepreneurship to deliver real projects.

    Modules

    Algorithms & Optimisation

    Mathematics for Computer Scientists

    Complex Problem Solving

    Software Engineering

    Design Thinking

     

    Optional modules

    Artificial Intelligence

    Distributed System

    Interfaces & Interaction

    Optional placement year

    You’ll gain real-world, hands-on experience in this optional year-long placement.

    Year three/ four

    In your final year, you'll delve deeper into more advanced topics in computer science and focus on preparing for your future career. Alongside an individual research project into novel and emerging technology, you'll embark in collective innovation, applying your knowledge to a major development project as part of a team.

    Modules

    Advanced Topics in Computer Science

    Digital Innovation

    Major Project

    Research & Development: Practice

    Research & Development: Dissertation

    The modules above are proposed and programme structures and modules can change as part of our curriculum enhancement and review processes. If a certain module is important to you, please discuss it with the Course Leader.

    We are making changes to our curriculum framework for courses starting in 2022. Modest amendments to our course module structure will provide you with new opportunities to collaborate and co-create with students from across disciplines during your studies.

    This course page will be updated when these changes have been finalised and applicants will be notified.

    How you'll learn

    You'll learn through lecturers, seminars, tutorials and guest speakers, as well as practical demonstrations, workshops and studio practice. Mirroring industry practice, we put a focus on working in multi-skilled teams and schedule regular crit sessions to support peer-to-peer learning. We also provide mentoring opportunities.

    How you’ll spend your time

    Year

    Timetabled

    teaching and

    learning

    activity

    Guided

    independent

    study

    Placements

    1

    33%

    67%

    0%

    2

    33%

    67%

    0%

    Optional placement

    0%0%100% 

    3/4

    33%

    67%

    0%

    How you'll be assessed

    Year

    Written exams

    Practical exams

    Coursework

    1

    0%

    0%

    100%

    2

    0%

    0%

    100%

    3/4

    0%

    0%

    100% 

    Assessment methods

    You'll be assessed through coursework only. This can take many forms, including:

    • Practical projects
    • Papers
    • Pitches
    • Portfolios

    Designed to mirror industry practice, you'll be continually assessed on group projects through a group working strategy.

    Staff

    By joining this course you'll become part of a vibrant community of artists, writers, designers, animators, composers, producers, entrepreneurs, programmers and other computing enthusiasts.

    You'll be taught by a blend of academic and industry experts with many years of experience working in the industry. Staff include computer science scholars and researchers working in the fields of games, web development, immersion, user research, and artificial intelligence. With our global industry connections, you'll also benefit from on-the-ground insights from the sector.

    Facilities

    State-of-the-art development studios, which house the latest technology and professional facilities:

    • Modern i7 machines
    • Attached labs for console development, immersive experience design and robot fabrication
    • Specialised computing hardware for game development, deep learning projects, motion capture and immersive experiences
    • Standard packages used in software development for the creative industries, including Adobe and Autodesk suites
    • Access to free software via Microsoft Imagine

    Take a virtual tour

    How to apply

    Apply via UCAS

    Ready to join us? If you're applying through UCAS Apply and Track, you'll need to reference the university and course codes below. 

    • University code: F33
    • Course code: I100 (3 year) / I101 (4 year)

    Apply now

    Applying as an international student? 

    International students can apply for a course through UCAS, via an agent or directly with the university. For more information about how to apply as an international student, visit our International applications page.
     

    International applications

    Application advice & interview information

    Go to Toolkit
    • Entry requirements
    • Language requirements
    • Deadlines
    Entry requirements

    We consider all applications on their own individual merit and potential. We invite all applicants to an interview day or audition to give them the opportunity to demonstrate this along with what inspires and motivates them in their field. Applicants will also be able to show their portfolio or give a performance depending on the course. We welcome applications from all subject backgrounds, whether you've specialised in STEM, the arts or humanities.

    As a guide our typical offer at undergraduate level is 104 – 120 UCAS Tariff points, primarily from Level 3 qualifications such as but not limited to A-levels, a BTEC Extended Diploma or a Foundation Diploma. Applicants should have GCSE Mathematics Grade 4 (C), or equivalent.

    Check how many points your qualifications are worth

    Language requirements

    For applicants whose first language is English we require you to have or be working towards GCSE English Language Grade 4 (C), or equivalent.

    If English is not your first language you will need to meet the same standard which is equivalent to the IELTS Academic 6.0 overall score, with at least 5.5 in Reading, Writing, Speaking and Listening. We accept a range of in country equivalencies and approved tests.

    If you need a student visa to study in the UK, you'll need to take a recognised language test that is approved and vouched for by the University. You can read our English Language Requirements for more information.

    Deadlines

    UK/EU applications: 29 January 2021 (for equal consideration)

    Late applications will be considered if there are places available.

    International fee payers can apply throughout the year. But we recommend applying as early as possible, to make time for visa and travel arrangements.

    Fees, costs & funding

    Tuition fees

    • Tuition fees 2021-22
    Tuition fees 2021-22

    £9,250 per year - full-time UK

    £16,950 per year - full-time EU

    £16,950 per year - full-time international

    Additional tuition fees for sandwich/placement year students

    £1,350 - sandwich/placement year - UK

    £1,850 - sandwich/placement year - EU/international

    Typical course costs

    • £100 - Recurring annual costs
    • £1000 - One off costs for the course duration (computer/laptop)

    If you need to bring equipment or materials with you, these will be outlined in your Welcome Letter.

    The figures above don't include accommodation and living costs

    Tuition fees are set annually and are subject to review each year. The University may therefore raise tuition fees in the second or subsequent years of a course, in line with inflation and/or the maximum permitted by law or Government policy. Students will be notified of any changes as soon as possible. 

    Funding

    For information about funding available, please visit our undergraduate funding page

    Ask a student

    What better way to find out about life at Falmouth University than by asking our current students? 

    From course details, our facilities and the local area to the social scene and settling in, our students are ready and available to answer any questions you might have. Simply set up your account, send them a question and they'll get back to you within 24 hours.

     

    Virtual Open Days & online events

    See how we turn real industry experience into real careers.

    Experience Falmouth
    • Games Academy
    EmailFacebookTwitterLinkedInMessenger
    • Courses
    • Departments
    • Staff
    • Academic partnerships
    • Jobs
    • Corporate information
    • News
    • Alumni
    • Contact
    • Find us
    • Events
    • Staff & Student Portal
    • Falmouth Campus
      Woodlane, Falmouth
      Cornwall TR11 4RH
      01326 211077
    • Penryn Campus
      Treliever Road, Penryn
      Cornwall TR10 9FE
      01326 370400
    © Falmouth University 2021
    • Accessibility Statement
    • Data Privacy
    • Copyright
    • Terms of Use
    • Cookie Policy
    • Student Regulations

    TEF Gold Logo